AI Insights · Timothy · October 2023
Top 5 Soccer Games on Android in South Africa for Q3 2023
Discover the performance trends of the top 5 soccer games on Android in South Africa during Q3 2023, including downloads, revenue, and active users.
In the third quarter of 2023, the top 5 soccer games on the Android platform in South Africa showed varying trends in downloads, revenue, and active users. Here's a detailed look at how each game performed, based on data from Sensor Tower.
eFootball™ 2024 by KONAMI saw a significant rise in weekly revenue, starting from approximately $3.5K at the end of June and peaking at nearly $18.6K in mid-September. Weekly downloads fluctuated, with notable spikes in early September reaching around 6.7K. Active users peaked at 159.7K in early September before dropping to 124.3K by the end of the quarter.
EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS experienced a decline in weekly revenue, starting from about $13.7K at the end of June and falling to around $3.5K by the end of September. Weekly downloads remained relatively stable, with an increase to 21.5K in the final week of September. The game maintained an active user base of around 153K at the start of the quarter, which slightly decreased to 142.8K by the end.
Dream League Soccer 2024 by First Touch Games Ltd. showed a steady weekly revenue, hovering around $2.6K to $3.3K throughout the quarter. Weekly downloads saw a modest increase, peaking at 13K in early July and ending with approximately 11.7K in the last week of September. Active users remained consistent, starting at 119.6K and slightly dipping to 98.9K by the end of the quarter.
Top Eleven Be a Soccer Manager from Nordeus had fluctuating weekly revenue, starting at $2.8K in late June and ending at about $2.3K in late September. Weekly downloads varied significantly, with a notable increase to 8.4K in mid-August. Active users saw growth, peaking at 37K in mid-September before settling at 31.9K by the end of the quarter.
Football Master by TAP TAP STUDIO VN had minimal revenue throughout the quarter, with occasional spikes like $1K in early September. The game had low weekly downloads, peaking at 244 at the end of June and declining to 65 by the end of September. Active users started at 971 in late June and dropped to 670 by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.